Wiggle
Wiggle is a useful animation function that creates a value that over f moves in a psevdo random way. The motion can be compared to a fly cirkling a lightsource
f_wigglef
float f_wigglef(float f, float size);
Description: 1D 32 bit float wigglef_wiggle2df
void f_wiggle2df(float *out, float f, float size);
Description: 2D 32 bit float wigglef_wiggle3df
void f_wiggle3df(float *out, float f, float size);
Description: 3D 32 bit float wigglef_wiggled
double f_wiggled(double f, double size);
Description: 1D 64 bit double wigglef_wiggle2dd
void f_wiggle2dd(double *out, double f, double size);
Description: 2D 64 bit double wigglef_wiggle3dd
void f_wiggle3dd(double *out, double f, double size);
Description: 3D 64 bit double wiggle