Seduce has a number of built in icons that can bes used for byttons and other widgets. (These are most likly going to be desesigned to support HxA in the not too distant future.)
void seduce_object_3d_draw(BInputState *input, float pos_x, float pos_y, float pos_z, float size, uint id, float fade, float *color);Description: draws a single object.
uint seduce_object_3d_count();Description: Returns the number of objects loaded.
char *seduce_object_3d_object_name(uint object);Description: returns the name of the object coresponding to an id.
uint seduce_object_3d_object_lookup(char *name);Description: Looks up a object id form a name.